Preliminary Guide — Details Subject to Change

The EP/GP system goes live the week of March 15, 2026. This page will be updated as final details are confirmed. If anything here is unclear or you have questions, reach out to an officer.

⚖️ What is EP/GP?

EP/GP is a time-tested loot distribution system. It's straightforward, transparent, and has low overhead with minimal margin for error.

EP
Effort Points

Earned by killing bosses, showing up on time, staying until the end, and other contributions.

GP
Gear Points

Accumulated when you receive loot. Each item has a set GP cost. More desirable items cost more.

PR
Priority Rating

Your ratio: EP / GP. The highest PR among MS rollers wins the item.

How a Loot Drop Works
1. An epic item drops from a boss
2. The addon announces the item, GP cost, and bid instructions to raid warning
3. Players whisper the master looter one keyword to bid (see below)
4. Priority: MS > FLEX > OS > TM. Highest PR wins within each tier.
5. The winner's GP increases by the item's GP cost, lowering their future PR
How to Bid

When an item drops, whisper the master looter one keyword. That's it — just the keyword, nothing else. Whispers are case insensitive and spaces don't matter.

WhisperMeaningGP CostWinner
MSMain Spec — I need this item for my primary roleFull GPHighest PR
FLEXMain Spec but willing to pass if someone else needs it moreFull GPHighest PR (only wins if no MS bids)
OSOff Spec — I want this for my alternate spec25% GPHighest PR among OS bidders
TMTransmog — I only want the cosmetic appearance0 GPRaid roll (automated by addon, no /roll needed)
PASSWithdraw your current bid if you change your mindRemoves your bid, lets you re-bid
Important: Only whisper the keyword by itself. Typing "is this MS or OS?" will NOT register as a bid. The old + and - commands no longer work. Any message that isn't exactly one of the keywords above is silently ignored.
How Transmog Works

When multiple players bid TM, the addon runs an automated raid roll to pick the winner — no need to type /roll. Each TM bidder is assigned a number and the addon randomly selects one, just like the RollFor addon. If someone also bids MS on the same item, both the MS winner and TM winner are resolved:

1. The MS winner gets the item permanently and pays GP
2. The TM winner receives the item first, equips it for the appearance
3. The TM winner trades the item to the MS winner within 10 minutes
4. The TM winner pays 0 GP — transmog is free
If nobody bids MS/FLEX/OS and only TM bids exist, the TM winner keeps the item at 0 GP.

📊 Visual Guide: Your First Raid

Start
EP
0
GP
100
PR = 0 / 100 =
0.00
Everyone begins with GP = 100 (base)
After 8 Bosses
EP
924
GP
100
PR = 924 / 100 =
9.24
You earned 924 EP from the raid
Win an Item (300 GP)
EP
924
GP
400
PR = 924 / 400 =
2.31
Receiving gear ADDS to your GP, which LOWERS your PR
Wait, why did getting loot make my number go UP?
This is the part that confuses people at first. When you receive an item, your GP increases. That feels like it should be good—but it's not. GP is the bottom half of the division in your PR formula:
PR = EP / GP
When the bottom number gets bigger, the result gets smaller. Think of it like a pizza: if you divide the same pizza (EP) among more people (GP), each person gets a smaller slice (PR).
Before loot: 924 / 100 = 9.24 PRAfter loot: 924 / 400 = 2.31 PR
Your PR dropped from 9.24 to 2.31. Other players now have priority over you for the next item. To climb back up, keep raiding—you earn fresh EP every raid, and your GP decays over time.
Recovery Over Time (Weekly Decay + Raiding)
Week 1 Decay
EP
832
GP
360
PR = 832 / 360 =
2.31
Both EP and GP shrink by 10%
Week 1 + Raid
EP
1756
GP
360
PR = 1756 / 360 =
4.88
+924 EP from raiding again
Week 3 + Raids
EP
2504
GP
292
PR = 2504 / 292 =
8.58
GP keeps shrinking, EP keeps growing
The takeaway: That 300 GP item costs you less every week. After 3 weeks it's down to ~219. After 6 weeks it's ~159. Your PR recovers naturally as long as you keep raiding. If you stop raiding, your EP and GP decay equally so your PR stays roughly the same—you don't lose ground, but you don't gain it either.

🏆 Who Gets the Loot?

When an item drops and multiple players want it for Main Spec, the player with the highest PR wins. Here's how different situations play out:

PLAYEREPGPPRSITUATION
Veteran Andy300010030.00Raids every week, hasn't taken gear lately
Geared Greg30004007.50Same EP, but received expensive gear recently
New Nancy150010015.00Newer raider, no gear yet
Veteran Andy wins with PR 30.00. Geared Greg has the same EP but his recent gear purchases raised his GP, dropping his PR. New Nancy has low GP but also less EP from fewer raids. The system rewards consistent effort and naturally rotates loot to those who haven't received gear recently.

🛡️ GP Floor: Base GP = 100

Every player has a minimum GP of 100 that can never be reduced. This is called the Base GP. It exists for two critical reasons:

Prevents Infinite Priority
Without a floor, a player with EP = 500 and GP = 0 would have PR = infinity and always win over veterans. The base GP of 100 ensures a new player with 500 EP has PR = 5.00—high, but not unbeatable.
Decay Cannot Break It
Weekly decay reduces GP by 10%, but it can never drop below 100. A player with GP = 105 after decay would be 94.5, but the floor kicks in and keeps it at 100. Players who have never received gear always stay at exactly 100 GP.
Decay + GP Floor Example
GP 400 × 0.9 = 360 ✓ above floor
GP 150 × 0.9 = 135 ✓ above floor
GP 105 × 0.9 = 94 → 100 floor applied
GP 100 × 0.9 = 90 → 100 floor applied

📈 Weekly Decay (10%)

Each week, both EP and GP decay by 10%. This serves three important purposes:

  • Encourages spending—hoarding ratio indefinitely is less advantageous since it shrinks over time
  • Rewards consistency—regular raiders continuously earn fresh EP that offsets decay
  • Reduces GP over time—gear you received months ago gradually stops penalizing your ratio
Example: 10% Weekly Decay
Week 0: EP 500 / GP 200 = PR 2.50
Week 1: EP 450 / GP 180 = PR 2.50 (ratio stays the same if no activity)
Week 1 + raid: EP 450 + 100 / GP 180 = PR 3.06 (ratio grows by raiding)
Character-Specific: EP/GP is tracked per character, not per account. Each of your characters has its own independent EP, GP, and PR.

Your current ratio is always visible in your officer note in-game, formatted as {EP:GP}.